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Many compression standards
to choose from
Cameras using still image standards send single images
over the network. Cameras using video standards send
still images mixed with data containing the changes.
This way, non-changing data, like the background, is
not sent in every image. Video standards also include
audio in the data stream. The image refresh rate is
referred to as frames per second, or fps for short.
Main differences between still image
and video compression
• Still image compression is simple and easy to work with
• It is diffi cult to obtain a single image from a video
stream using video compression
• Video compressions use less data to store/transmit a
video sequence
• It is not possible to reduce the frame rate when using
video compression
• Still image compression is more suitable when using
a modem, or other media that can only offer narrow
bandwidth
With the exception of Motion-JPEG, all video com-
pression standards mix still images with partially
complete images. By storing only the changes from
one full image to another, these ‘partially complete’
images reduce the fi le size of the compressed video
sequence. Scenes containing little or no variation can
be compressed quite dramatically.
NB. When using Pan, Tilt and/or Zoom camera
functions large image variations can occur as the result
of sudden camera movement.
Compression standards for still images
JPEG
This is short for Joint Photographic Experts Group
international – a good and very popular standard for
still images that is supported by many modern programs.
Conforming to ISO/IEC 10918, this is the preferred
compression standard for many network cameras.
Each image is divided into 8x8 pixels. Each block is
then individually compressed using the Digital Cosine
Transform (DCT). If a very high compression ratio is used,
the 8x8 pixel blocks can actually be seen in the image.
Wavelet
This standard is optimized for images containing low
amounts of data. Consequently, the images are not of
the highest quality. Wavelet is not standardized and
requires special software for viewing.
JPEG 2000
Based on Wavelet (and not JPEG) technology, this is a
new and still relatively little-used standard.
GIF
This is short for Graphics Interchange Format - a bit-
mapped graphics fi le format used widely on the Web.
Limited to 256 colors, it is a good standard for images
that are not too complex, e.g. scanned images and logo-
types. It is not recommended for network cameras as
the compression ratio is too limited.
Compression standards
Digital images and digital video are always compressed in order to
save space on hard disks and to speed up transmission. Usually the
compression ratio is 10-100. An uncompressed image with a resolution
of 640x480 pixels is approximately 600 kB (2 bytes per pixel).
Compressed 25 times the image fi le size will be approximately 25 kB.
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